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Diablo 3 solo wizard build
Diablo 3 solo wizard build






diablo 3 solo wizard build

But if you have some all the better for you. Life regeneration is not particularly important as most damage should absorbed and what is not can be remedied w/ potions, life on hit, and Galvanizing Ward. It is also suggested you have some bonus critical hit chance and that you have some life steal/life on hit on your weapon (or a socket with and amethyst in it). You will need some relatively high +Resist All (I believe I started around 500 unbuffed for Act I), and gear w/ extra armor is very helpful. That is when I had to start gearing up heavily.

diablo 3 solo wizard build diablo 3 solo wizard build

However, you should be fine w/ standard gear up until you start Inferno Difficulty. Don't expect this to work with a bunch of glass cannon DPS gear. Let me reiterate that this is a tank build. This build, as with all tanking builds, are very gear dependent. The build is based around using Critical Mass to keep up Diamond Skin and Explosive Blast, while using Arcane Dynamo combined w/ Spectral Blade to significantly bolster damage output. Open Slot - Suggested Skills > Familiar w/ Sparkflint, Magic Weapon w/ Any, Slow Time w/ Time Warp, Hydra w/ Venom Hydra This build was designed for playing a very tanky Wizard w/ damage boost in solo games where you cant rely on other people for DPS, although it is still equally viable in multiplayer games.Įxplosive Blast w/ Chain Reaction or Time Bomb Being a ranged glass cannon is cliche for a Wizard, so I decided to make mine tank instead. I like bucking preconceptions and using classes in ways contrary to their proposed design. AS A RESULT THIS BUILD IS NO LONGER VIABLE. AS OF PATCH 1.4 THERE WAS A HIDDEN NERF TO SPECTRAL BLADES W/ DEEP CUTS AND ARCANE DYNAMO INTERACTIONS.








Diablo 3 solo wizard build